Sprints: Our Process
This project was completed in 4 sprints, each approximately two weeks long.
At the end of each sprint our goal was to complete a new iteration of the game.
Image courtesy of exploringagility.com
Sprint 1
Initial iteration completed. 3.6.17
- - MVG decided
- - Designed power supply and transistor circuit
- - Buttons have PIC control
- - Buttons & physical shape decided upon
- - Initial gameplay prototyping.
Sprint 2
Our learning sprint. 3.20.17
- - Original electrical system plan finalized
- - Integration of transistor circuit with button / PIC control
- - Shift register learning
- - Housing complete
- - Lego ticket dispenser prototype
Sprint 3
Nearly complete integrated demo. 4.13.17
- - Placed and wired all 32 buttons with rough integration of shift registers
- - PCB designed and ordered
- - Finalized ticket dispenser
- - Finalized coin mech code
- - Digital prototyping of gameplay
Final Demo
Blackout Premieres. 5.3.17
- Placed and wired all 32 buttons with rough integration of shift registers
- - PCB designed and ordered
- - Finalized ticket dispenser
- - Finalized coin mech code
- - Digital prototyping of gameplay.
Olin Expo
Blackout. 5.8.17
Look for a new video after Olin Exposition 2017!
Budget Breakdown
All financial information and our budget breakdown can be found here.
Budget